Tips for code hints in Flash CS5

There are a number of forum posts about code hinting not showing up as expected in Flash CS5 documents. There are a number of possibilities about why code hints do not show up, but the following post will collect some troubleshooting tips that may help you out. Save your FLA file in an empty folder on

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Using the YouTube Player API with ActionScript 3.0

Though more and more of us are developing with AS3, certain technologies remain in AS2. This forces us to find fast, simple ways to use these technologies within our projects. One such technology is YouTube.

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Build an ActionScript 3.0 HTML Box with XML and CSS Support

In this tutorial, we’ll create an HTML Box which parses content loaded from XML and CSS. We’ll build it using ActionScript 3.0 so we can compile it in FlashDevelop.

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Design Pattern Principles for ActionScript 3.0: Single Responsibility Principle

The Lunch Bucket Rules series is the Single Responsibility Principle. Succinctly stated, it means that each class should have one and only one responsibility. At the base of this principle is the idea that if you make a change, you are less likely to run into a problem if each class has a single responsibility.

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Build a Dynamic Guest Book with XML and ActionScript 3.0

Guest books are a great thing to enhance the online experience your viewers receive. The ability for the viewer to talk to you and others, respond to questions you’ve raised, comment on your work or just to socialize means a guest book is a must have for most web sites. Let’s see how we can build our own guest book with ActionsScript 3.0, XML and PHP.

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Using the brand new Facebook ActionScript 3.0 library

In the 5th article we will deal with Adobes new Facebook ActionScript 3.0 library. It is a brand new product and it is still in beta, but it looks promising. In fact, it has beed there for quite some time and was original developed by Jason Christ.

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Announcing pbjAS – An ActionScript 3.0 Pixel Bender Shader Library

One of the major new features in Flash Player 10 is Pixel Bender. Like its name suggests, the primary purpose of Pixel Bender is to allow you to easily manipulate pixels inside a Flash application.

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Quick Guide: Creating Paypal Buttons with ActionScript 3.0

Learn to create two different Paypal buttons: “Buy Now” and “Donate”. All we’ll need is a Paypal Business Account to generate some code for us.

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Round up of ActionScript 3.0 and Flex optimization techniques and practices

Here is a round up of ActionScript 3.0 and Flex optimization techniques and practices. Sean Moore have scoured the web for and filtered practices and techniques that can be adopted into your application development process.

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30 Hand-picked Flash and Essential Actionscript 3.0 Tutorials

Given article provides 30 Impressive Flash and Actionscript 3.0 tutorials which can enrich your design skills and may serve as an inspiration for your Flash-projects.

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